Website powered by

1980's Pizza Arcade

My thesis project, inspired by 80's movies and my love of gaming...and pizza. I wanted to focus a bit more on lighting and texel density than my other projects in UE4 were allowing. The scene is rendered in Redshift, a renderer I have fallen for thanks to its blistering fast render times and artist friendly UI and documentation.

2D Art is not my calling, but I had a lot of fun coming up with fun fictional games.

2D Art is not my calling, but I had a lot of fun coming up with fun fictional games.

It is surprising to me that Lizard vs Wizard is not already a game.

It is surprising to me that Lizard vs Wizard is not already a game.

The overall scene ended up a bit darker than I had intended at this mid point of the project, as I was still new to Redshift and balancing its settings was challenging.

The overall scene ended up a bit darker than I had intended at this mid point of the project, as I was still new to Redshift and balancing its settings was challenging.

I like how much table clutter I was able to produce, but missing food left things feeling a bit empty.

I like how much table clutter I was able to produce, but missing food left things feeling a bit empty.

Really proud of my Carlisle cups (the ubiquitous red plastic cups you see in America.)

Really proud of my Carlisle cups (the ubiquitous red plastic cups you see in America.)

The main feature I wanted at this stage was an exterior. Happy with how the light haze came out in this shot, though.

The main feature I wanted at this stage was an exterior. Happy with how the light haze came out in this shot, though.

Faking black light and its glow in fluorescent objects was a fun challenge.

Faking black light and its glow in fluorescent objects was a fun challenge.